#include <kanimwidget.h>
Public Methods | |
| KAnimWidget (const QString &icons, int size=0, QWidget *parent=0L, const char *name=0L) | |
| KAnimWidget (QWidget *parent=0L, const char *name=0L) | |
| virtual | ~KAnimWidget () |
| void | start () |
| void | stop () |
| void | setSize (int size) |
| void | setIcons (const QString &icons) |
This is a widget used to display animation using multiple individual pixmaps. This widget allows you to deal with variable size icons (e.g., ones that will change based on a global setting) as it loads the icons internally. All you need to do is pass along a list of icon names and their size and everything else is taken care of.
This widget also emits a 'clicked()' signal when it received a mouse press event.
A quick example:
QStringList icons;
icons.append("one");
icons.append("two");
icons.append("three");
KAnimWidget *anim = new KAnimWidget(icons, 0, this);
anim->start();
That example will search for the pixmaps "one.png", "two.png", and "three.png" in the share/icons/small/ directories as well as the app's pics directory.
Definition at line 56 of file kanimwidget.h.
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This is the most common constructor. Pass along the name of the animated icons to use (e.g., "kde") for the animation and an optional size to load and you're set. If you omit the size, the default size will be used.
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Default constructor. This will not do anything until you use setIcons() later.
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Destructor |
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Sets the name of the animated icons to load. This will use the KIconLoader::loadAnimated method for the actual loading.
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Sets the size of the icons.
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Starts the animation from frame 1 |
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Stops the animation. This will also reset the widget to frame 1. |
1.2.18