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PlayerController is a struct that is used by the MidiPlayer object to tell other parts of the application about the status of the MIDI playing.
| volatile ulong |
| volatile ulong |
| volatile double |
| volatile ulong |
| volatile int |
| volatile int |
| volatile int |
| volatile int |
| volatile int |
| volatile int |
| volatile int |
| volatile int |
| volatile int |
| volatile int |
| volatile int |
| volatile ulong |
| volatile int |
| volatile int |
| volatile int |
| volatile bool |
| volatile int |
| volatile double |
| volatile MidiEvent * |