#define tilebomb_width 32
#define tilebomb_height 32
static unsigned char tilebomb_bits[] = {
   0x01, 0x00, 0x00, 0xc0, 0x02, 0x00, 0x00, 0xe0, 0x54, 0x55, 0x55, 0xf5,
   0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xff, 0xef,
   0x54, 0xd5, 0xff, 0xf7, 0xa8, 0xaa, 0xab, 0xea, 0x54, 0xd5, 0x55, 0xf5,
   0xa8, 0xaa, 0xab, 0xea, 0x54, 0xd5, 0x55, 0xf5, 0xa8, 0xaa, 0xab, 0xea,
   0x54, 0xf5, 0x57, 0xf5, 0xa8, 0xfe, 0xbf, 0xea, 0x54, 0xff, 0x7f, 0xf5,
   0xa8, 0xff, 0xff, 0xea, 0x54, 0xff, 0x7f, 0xf5, 0xa8, 0xff, 0xff, 0xea,
   0xd4, 0xff, 0xff, 0xf5, 0xa8, 0xff, 0xff, 0xea, 0xd4, 0xff, 0xff, 0xf5,
   0xa8, 0xff, 0xff, 0xea, 0xd4, 0xff, 0xff, 0xf5, 0xa8, 0xff, 0xff, 0xea,
   0x54, 0xff, 0x7f, 0xf5, 0xa8, 0xff, 0xff, 0xea, 0x54, 0xff, 0x7f, 0xf5,
   0xa8, 0xfe, 0xbf, 0xea, 0x54, 0xf5, 0x57, 0xf5, 0xfe, 0xff, 0xff, 0xff,
   0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
