#define tile_width 32
#define tile_height 32
static unsigned char tile_bits[] = {
   0x01, 0x00, 0x00, 0xc0, 0x02, 0x00, 0x00, 0xe0, 0x54, 0x55, 0x55, 0xf5,
   0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea,
   0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5,
   0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea,
   0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5,
   0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea,
   0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5,
   0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea,
   0x54, 0x55, 0x55, 0xf5, 0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5,
   0xa8, 0xaa, 0xaa, 0xea, 0x54, 0x55, 0x55, 0xf5, 0xfe, 0xff, 0xff, 0xff,
   0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
