#include	"../ximpact.conf"

TARGET		= ximpact

XSTOPDIR	= ../xsprite
XSLIBDIR	= ${XSTOPDIR}
XSINCDIR	= ${XSTOPDIR}
XSLIB		= ${XSLIBDIR}/libxs.a

MAKE		= gmake

#if defined(HPArchitecture) || defined(SunArchitecture)
CXX		= g++ ${INCLUDES} ${TOP_INCLUDES}
#else
CXX		= g++
#endif

CCLINK		= g++
INCLUDES	= -I. -I${XSINCDIR}
CXXDEBUGFLAGS	= -DXITOPDIR=\"$(XITOPDIR)\"
SYS_LIBRARIES	= -lm -lXpm -lX11

.SUFFIXES: 	.C ${SUFFIEXES}

SRCS		= common.C Sprite.C main.C State.C Main.C Demo.C Demo2.C Game.C AttackEntry.C Obj.C Ship.C ShipAttack.C Enemy.C EnemyAttack.C Misc.C Rank.C
OBJS		= ${SRCS:.C=.o}

AllTarget		(${TARGET})
NormalProgramTarget	(${TARGET},${OBJS},${XSLIB},${XSLIB},)
DependTarget		()
InstallProgram		(${TARGET},${XIBINDIR})
