*.international:	True
*.FontSet:		-*--14-*

*.translations: #override\n\
            Shift<Key>Q:	QuitProc()
*.boardW.translations: #override\n\
            <Expose>:	RedrawBoardProc()\n\
            <Btn1Down>:	PutKomaSafe()\n\
            <Btn3Down>:	PutKoma()

*.buttonsW.fromHoriz:	boardW
*.buttonsW*showGrip:	False
*.configW.fromHoriz:	boardW
*.configW.fromVert:	buttonsW
*.configW*showGrip:	False
*.messageW.fromVert:	boardW
*.messageW.height:		100
*.messageW.width:		10
*.messageW.scrollHorizontal:	WhenNeeded
*.messageW.scrollVertical:	WhenNeeded

*.player1W.menuName:	 player1ListW
*.player2W.menuName:	 player2ListW

*.BlackLabel:		
*.WhiteLabel:		

*.MessageLose:		ؤ
*.MessageTobi3:		3
*.MessageTobi4:		4
*.MessageR4:		4Ϣ
*.MessageTyouren:	ĹϢ

*.MessageWarning:	ؤǤ衣

*.MessageBlackWon:	ξǤ
*.MessageWhiteWon:	ξǤ
*.MessageDrawGame:	ʬǤ

*.quitW.label:		λ
*.initW.label:		
*.startW.label:		¹
*.saveW.label:		¸
*.loadW.label:		ɤ߹
*.stepLoadW.label:	ɤ߹
*.thinkW.label:		׹	
*.skipW.label:		ѥ

*.notifyW.label:	ɽ

*.HumanLabel:		ʹ
*.ComLabel:		ԥ塼
*.ExtLabel:		롼ƥ
